3d Icons – Siggraph – Powerpoint – Summer, Fall 2018
Below is a collection of 3d models I was asked to create while at Cubicle Ninjas to be used as 3d Icons both to be used on the web and powerpoint. Because these were not made for VR, I made sure to keep the materials on the models simple. Each color on the model represents a different material, and I kept the materials as a simple color while only adjusting the specular and gloss channels to make the models look the way I wanted them to while keeping the file size as small as I could.
You can grab and turn the models around with the left mouse button, pan with the right or middle mouse buttons, and if you hold Alt + any mouse button, you can shine the light around the scene.
How To: Navigate Embedded Sketchfab Models
All 3D Models on my website in the VR Projects, 3D Icons and Misc 3D Models are embedded with my account on Sketchfab. I have the 3D Models set so you can view additional details like the Wireframe, Tri-Count and the texture map for all models I either unwrapped or created textures for.
When the “Model Inspector” is opened, you can view additional details in either the “3D” or “2D” views like individual texture maps or the wireframe on the 3D Model.
These are models I made while at Cubicle Ninjas in the fall of 2018. I was supplied images containing icons made for Siggraph that I was asked to make into 3d models. These models were not built to be ready for games or VR, so every color seen in these models was actually created from its own material, and I made sure to match the colors from the icons supplied to me to start with. When creating these models, I also made sure that they could be subdivided to make the model smoother without losing any detail in the model as well when doing so. All of the models shown here were linked with sketchfab (www.sketchfab.com/bengrieb), so you can hit the play button, and use your left mouse to turn the model around in the view, right click to pan, and you can scroll the mouse wheel to zoom in and out. If you hold “Alt + Click”, you can shine the light around the model to see how the light reflects as well.